Introduction
Where Winds Meet features 7 distinct weapon types, each representing a different martial arts style from ancient China. Your weapon choice significantly impacts your combat experience, with each weapon offering unique movesets, combos, and tactical approaches.
This comprehensive guide covers all 7 weapons, helping you choose the right one for your playstyle and understand the strengths and weaknesses of each.
Quick Weapon Selection Guide
Not sure which weapon to choose? Use this quick reference:
| If You Like… | Choose This Weapon |
|---|---|
| Balanced gameplay | Sword |
| Defensive tactics | Spear or Umbrella |
| Fast, aggressive attacks | Dual Blades |
| Ranged combat & support | Fan |
| High damage output | Mo Blade |
| Technical, skilled play | Rope Dart |
| Versatility | Umbrella |
Understanding Weapon Mechanics
Before diving into individual weapons, understand these core concepts:
Martial Arts System
In Where Winds Meet, weapons are tied to martial arts styles. When you choose a weapon, you’re choosing a complete combat philosophy:
- Movesets: Each weapon has unique attack patterns
- Combos: Weapons chain attacks differently
- Skills: Weapon-specific abilities unlock as you progress
- Playstyle: Determines your approach to combat
Weapon Switching
Good News: You’re not locked into one weapon!
- Switch weapons at any time
- Level each weapon independently
- Maintain separate skill trees per weapon
- Experiment freely to find your favorite
Learning Curve
Weapons vary in complexity:
- Easy: Sword, Spear
- Medium: Dual Blades, Fan, Umbrella
- Hard: Mo Blade, Rope Dart
Beginners should start with easier weapons and graduate to advanced options as they master the combat system.
1. Sword (剑) - The Balanced Blade

Overview
The Sword is the most balanced and versatile weapon in Where Winds Meet. It embodies the classic Wuxia warrior - elegant, precise, and deadly. Perfect for beginners while remaining effective at high levels.
Weapon Characteristics
Playstyle: Balanced offense and defense
Range: Medium
Speed: Medium-Fast
Damage: Medium
Difficulty: ⭐ Easy
Strengths
- ✅ Well-Rounded: No major weaknesses
- ✅ Easy to Learn: Straightforward combos
- ✅ Flexible: Adapts to any situation
- ✅ Great Mobility: Quick dodges and repositioning
- ✅ Consistent Damage: Reliable in all scenarios
Weaknesses
- ❌ Jack of All Trades: Not exceptional in any area
- ❌ Medium Range: Outranged by some weapons
- ❌ No Extreme Damage: Less burst than Mo Blade
Best For
- Beginners learning combat mechanics
- Players who value consistency over specialization
- Solo content where versatility matters
- Those who appreciate classical swordplay
Combat Tips
- Master the Basics: Sword teaches fundamental combat skills
- Chain Combos: Light → Light → Heavy is your bread and butter
- Use Mobility: Quick steps allow hit-and-run tactics
- Parry Timing: Sword excels at well-timed parries
Recommended Build Focus
- Core Combat Skills: Increase basic attack damage
- Parry Mastery: Enhanced counter-attack damage
- Mobility: Faster dodge recovery
- Stamina Management: Longer combo chains
2. Spear (枪) - The Tactical Polearm

Overview
The Spear represents strategic combat - keeping enemies at bay while controlling the battlefield. Its long reach and defensive capabilities make it ideal for tactical players who prefer calculated engagements.
Weapon Characteristics
Playstyle: Defensive with offensive bursts
Range: Long
Speed: Medium
Damage: Medium
Difficulty: ⭐ Easy
Strengths
- ✅ Superior Range: Longest melee reach
- ✅ Defensive Options: Great for blocking and spacing
- ✅ Crowd Control: Sweeping attacks hit multiple enemies
- ✅ Mounted Combat: Excellent on horseback
- ✅ Safe Playstyle: Keep enemies at distance
Weaknesses
- ❌ Slower Close-Range: Vulnerable when enemies close the gap
- ❌ Limited Combos: Less flashy than other weapons
- ❌ Positioning Required: Needs proper spacing to excel
Best For
- Players who prioritize safety over aggression
- Those who enjoy mounted combat
- Strategic thinkers who plan engagements
- Players facing groups of enemies
Combat Tips
- Maintain Distance: Use your range advantage
- Thrust Attacks: Linear attacks for single targets
- Sweeping Attacks: Wide arcs for groups
- Mounted Charges: Devastating spear charges on horseback
Recommended Build Focus
- Range Extension: Increase spear reach further
- Defensive Skills: Enhanced blocking and parries
- Area Damage: Improve sweep effectiveness
- Mounted Combat: Boost horse-based attacks
3. Fan (扇) - The Elegant Strategist

Overview
The Fan is a unique ranged/support weapon that combines graceful attacks with tactical utility. It can damage enemies from afar, provide healing, and offer support capabilities rarely seen in action RPGs.
Weapon Characteristics
Playstyle: Ranged damage with support abilities
Range: Long (Ranged)
Speed: Medium
Damage: Low-Medium
Difficulty: ⭐⭐ Medium
Strengths
- ✅ Ranged Attacks: Safe damage from distance
- ✅ Support Abilities: Can heal and buff allies
- ✅ Crowd Control: Area-of-effect attacks
- ✅ Multiplayer Utility: Valuable in group content
- ✅ Low Risk: Stay out of melee range
Weaknesses
- ❌ Lower Damage: Not for burst damage seekers
- ❌ Resource Management: Abilities consume energy
- ❌ Vulnerable in Melee: Weak if caught close-range
- ❌ Team Dependent: Shines brightest in groups
Best For
- Players who enjoy support roles
- Those who prefer ranged combat
- Multiplayer-focused players
- Strategic, tactical thinkers
Combat Tips
- Keep Distance: Use mobility to maintain range
- Support First: In groups, prioritize healing/buffing
- Area Attacks: Fan excels against clustered enemies
- Energy Management: Don’t spam abilities
Recommended Build Focus
- Healing Power: Increase support effectiveness
- Range: Extend attack distance
- Energy Regeneration: More frequent ability use
- Area Damage: Larger AoE attacks
4. Mo Blade (莫刀) - The Heavy Destroyer

Overview
The Mo Blade is a massive, heavy weapon designed for players who want to deal devastating damage in single, powerful strikes. It requires strength, timing, and commitment but rewards with unmatched burst damage.
Weapon Characteristics
Playstyle: Slow, heavy-hitting powerhouse
Range: Medium
Speed: Slow
Damage: Very High
Difficulty: ⭐⭐⭐ Hard
Strengths
- ✅ Massive Damage: Highest per-hit damage in the game
- ✅ Guard Breaking: Shatters enemy defenses
- ✅ Stagger Potential: Interrupts enemy attacks
- ✅ Boss Killer: Excellent against large enemies
- ✅ Intimidating: Feel the weight of every swing
Weaknesses
- ❌ Very Slow: Long attack animations
- ❌ Stamina Hungry: Burns through stamina quickly
- ❌ Poor Mobility: Limited dodging capability
- ❌ Timing Critical: Mistakes are heavily punished
- ❌ Vulnerable: Long recovery after missed attacks
Best For
- Experienced players who understand timing
- Those who prioritize damage over safety
- Boss fight specialists
- Players with good enemy pattern recognition
Combat Tips
- Timing is Everything: Wait for openings, don’t spam
- Charge Heavy Attacks: Maximum damage on full charges
- Guard Break: Use against defensive enemies
- Stamina Reserve: Always save stamina for emergency dodge
Recommended Build Focus
- Damage Amplification: Maximize attack power
- Stamina Efficiency: Reduce stamina consumption
- Armor Penetration: Ignore enemy defenses
- Charged Attack: Boost charged damage
5. Dual Blades (双刃) - The Swift Assassin

Overview
Dual Blades embody speed and aggression. These weapons enable rapid combo chains that overwhelm enemies with sheer attack frequency. Perfect for aggressive players who want to stay on the offensive.
Weapon Characteristics
Playstyle: Fast, aggressive, combo-focused
Range: Short
Speed: Very Fast
Damage: Medium (High DPS)
Difficulty: ⭐⭐ Medium
Strengths
- ✅ Lightning Speed: Fastest attack speed
- ✅ Long Combos: Chain dozens of hits
- ✅ High DPS: Damage-per-second output is excellent
- ✅ Evasive: Natural dodging in attack patterns
- ✅ Style Points: Flashy, acrobatic movements
Weaknesses
- ❌ Short Range: Must get close to deal damage
- ❌ Lower Per-Hit: Individual attacks are weak
- ❌ Stamina Intensive: Constant attacking drains stamina
- ❌ Commitment: Hard to disengage mid-combo
Best For
- Aggressive, offensive players
- Those who love flashy combat
- Players who master dodge-timing
- Fans of fast-paced action
Combat Tips
- Combo Knowledge: Learn your chain attacks
- Weave Dodges: Mix evasion into your offense
- Don’t Overcommit: Know when to stop attacking
- Stamina Awareness: Watch your stamina bar constantly
Recommended Build Focus
- Attack Speed: Further increase hitting frequency
- Stamina Recovery: Sustain longer combos
- Critical Hits: Multiply your numerous hits
- Combo Extensions: Unlock longer chains
6. Umbrella (伞) - The Elegant Guardian

Overview
The Umbrella is deceptively powerful, combining elegance with surprising versatility. It excels at both offense and defense, making it a true hybrid weapon for players who value adaptability.
Weapon Characteristics
Playstyle: Defensive offense / Offensive defense
Range: Medium
Speed: Medium
Damage: Medium
Difficulty: ⭐⭐ Medium
Strengths
- ✅ Excellent Defense: Built-in blocking capabilities
- ✅ Counter-Attack Style: Punish enemy aggression
- ✅ Versatile: Adapts to offensive or defensive needs
- ✅ Unique Mechanics: Opens and closes for different moves
- ✅ Stylish: Distinctive and elegant combat
Weaknesses
- ❌ Moderate Everything: No extreme strengths
- ❌ Stance Management: Must manage open/closed states
- ❌ Learning Curve: Requires understanding unique mechanics
- ❌ Niche Weapon: Fewer players use it, less community resources
Best For
- Players who enjoy reactive playstyles
- Those who want style and substance
- Fans of parry-based combat
- Players seeking something unique
Combat Tips
- Stance Switching: Master open vs. closed umbrella
- Defensive Counters: Block then immediately attack
- Positioning: Use defensive stance to bait attacks
- Mind Games: Mix defensive and offensive pressure
Recommended Build Focus
- Counter Damage: Amplify riposte attacks
- Block Efficiency: Reduce stamina cost of blocking
- Stance Swap Speed: Faster transitions
- Defensive Buffs: Gain bonuses while blocking
7. Rope Dart (绳镖) - The Technical Marvel

Overview
The Rope Dart is the most technical and complex weapon in Where Winds Meet. It offers unmatched flexibility with both ranged and melee capabilities, but requires significant skill investment to master.
Weapon Characteristics
Playstyle: Technical, flexible, high skill ceiling
Range: Variable (Short to Long)
Speed: Fast
Damage: Medium
Difficulty: ⭐⭐⭐ Very Hard
Strengths
- ✅ Range Flexibility: Switch between melee and ranged
- ✅ Unique Mechanics: Grappling and crowd control
- ✅ High Skill Ceiling: Rewards mastery
- ✅ Unpredictable: Confuses both AI and players
- ✅ Stylish: Most acrobatic weapon
Weaknesses
- ❌ Extremely Hard to Master: Steep learning curve
- ❌ Inconsistent: Performance varies with player skill
- ❌ Complex Inputs: Requires precise commands
- ❌ Unforgiving: Mistakes are easily punished
Best For
- Expert players seeking a challenge
- Those who enjoy technical combat systems
- Players with excellent execution
- Dedicated weapon specialists
Combat Tips
- Practice Mode: Spend time in training
- Range Management: Know when to extend/retract
- Grapple Opportunities: Use rope to control enemies
- Animation Cancels: Learn advanced techniques
Recommended Build Focus
- Technique Mastery: Unlock advanced moves
- Range Extension: Increase rope reach
- Grapple Power: Enhance crowd control
- Recovery: Reduce animation lock
Weapon Tier List
For Beginners
S Tier: Sword
A Tier: Spear, Dual Blades
B Tier: Umbrella, Fan
C Tier: Mo Blade, Rope Dart
For PvE Content
S Tier: Sword, Mo Blade, Dual Blades
A Tier: Spear, Umbrella
B Tier: Fan, Rope Dart
For PvP Content
S Tier: Rope Dart, Dual Blades
A Tier: Sword, Umbrella
B Tier: Spear, Mo Blade, Fan
For Group Play
S Tier: Fan, Spear
A Tier: Sword, Umbrella
B Tier: Dual Blades, Mo Blade, Rope Dart
Note: All weapons are viable. Tier lists reflect optimal usage, not absolute power. Skill matters more than tier!
Weapon Progression
Early Game (Levels 1-20)
Focus On:
- Learning basic combos
- Understanding stamina management
- Practicing dodge timing
- Unlocking core skills
Best Weapons: Sword, Spear (forgiving, teach fundamentals)
Mid Game (Levels 21-40)
Focus On:
- Advanced combos
- Skill tree optimization
- Weapon-specific techniques
- Building muscle memory
Experiment: Try weapons outside your comfort zone
Late Game (Levels 41+)
Focus On:
- Master-level techniques
- Min-maxing builds
- PvP optimization
- Multiple weapon proficiency
Goal: Master 2-3 weapons for different situations
Weapon Combinations & Switching
Synergistic Pairings
Sword + Dual Blades
- Balanced main, aggressive secondary
- Cover each other’s weaknesses
- Both have good mobility
Spear + Fan
- Both excel at range
- Defensive and supportive
- Great for group play
Mo Blade + Rope Dart
- High damage + high utility
- Covers different ranges
- For advanced players
When to Switch Weapons
During Combat:
- Some games allow quick-swapping
- Switch based on enemy type
- Adapt to situation
Between Encounters:
- Switch for specific bosses
- Change for different content (PvE vs PvP)
- Match team composition
Frequently Asked Questions
Which weapon is the best?
There is no “best” weapon. Each excels in different scenarios. For beginners, Sword is the safest choice. For experienced players, it depends on your preferred playstyle.
Can I change weapons later?
Yes! You can switch weapons at any time and level each one independently. You’re not locked in.
Do I lose progress if I switch weapons?
No. Each weapon has independent progression. Switching doesn’t reset anything.
How many weapons should I master?
Start with one to learn fundamentals. Eventually, having 2-3 weapons for different situations is ideal.
Are some weapons pay-to-win?
No. All weapons are equally powerful when mastered. This game has no P2W mechanics.
Which weapon is best for solo play?
Sword and Dual Blades are excellent solo weapons due to their balance and self-sufficiency.
Which weapon is best for groups?
Fan and Spear offer the most group utility with healing/buffing and crowd control respectively.
How long does it take to master a weapon?
Basics: 2-5 hours. Proficiency: 20-30 hours. Mastery: 100+ hours for complex weapons like Rope Dart.
Choosing Your First Weapon
Still undecided? Answer these questions:
Question 1: Do you prefer offense or defense?
- Offense → Dual Blades, Mo Blade
- Defense → Spear, Umbrella
- Balanced → Sword
Question 2: Do you like complexity?
- Simple → Sword, Spear
- Moderate → Dual Blades, Fan, Umbrella
- Complex → Mo Blade, Rope Dart
Question 3: Solo or Group focus?
- Solo → Sword, Dual Blades, Mo Blade
- Group → Fan, Spear
- Both → Umbrella, Sword
Question 4: Playstyle preference?
- Aggressive → Dual Blades
- Calculated → Spear
- Technical → Rope Dart
- Versatile → Sword
- Supportive → Fan
- Reactive → Umbrella
- Powerful → Mo Blade
Conclusion
Each weapon in Where Winds Meet represents a different path to martial arts mastery. Whether you prefer the elegance of the Sword, the tactical prowess of the Spear, or the raw power of the Mo Blade, there’s a weapon perfectly suited to your style.
Our Recommendation:
- Start with Sword to learn combat basics
- Experiment with others in practice mode
- Commit to one weapon for your first 20 levels
- Branch out once you understand core mechanics
- Eventually master 2-3 weapons for different situations
Remember: The best weapon is the one you enjoy playing. Tier lists and meta don’t matter if you’re not having fun. Choose what resonates with your playstyle and master it!
Next Steps:
- Apply weapon knowledge in our Beginner’s Guide
- Get mobile with our Horse Guide
- Grab free rewards from Active Codes
Last Updated: November 17, 2025
Game Version: 1.0 (Global Launch)
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